Hmm - not much here yet. I'll eventually write some brief comments on
the RPG Melanda. Very innovative game!
Until I can do a full write-up, I'll briefly state that the magic
system used individual words which you could combine into magical
effects - seven years before Ars Magica.
The character creation system allowed you to work out which skills you
studied as a youth, and these, in turn, determined your attributes. That
is, a youth spent indoors studying magical arts might hone your mind but
your physical attributes probably suffered because of it. Contrariwise,
a youth spent whacking a dummy with a sword tends to make a body strong.
Quite logical, and a major influence on Fudge.
Unfortunately, the game as a whole just didn't click - a great shame,
actually, as parts of it were brilliantly innovative.
Hopefully more to come later ...
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