April 10, 2004

Friday Night...

OK, so I got home from work, checked my mail, ate a quick snack...then was so tired, I just crawled into bed and passed out until 10:30pm.

Woke up, ate some dinner, then decided to play a little Star Wars Galaxies. I haven't really played it in a while...and truthfully, I don't really "play" it in the traditional sense, even when I do.

SWG is probably the first game I've played that doesn't require me to head out and kill things in an endless cycle of boredom. I think all MMORPGs kind of do that. You're new, you get a basic weapon, you go outside "town" (whatever that is), and you kill things, pretty much non-stop, until you make the next "level" (whatever that is.) Then, you do that until you run out of new monsters to kill. For the next x months or years. Along the way, you pick up "phat l00t," whose sole purpose is often to make it so you can kill the bigger things faster or better.

If you think this is an exaggeration, play one. Play them all. I have.

SWG didn't make me do that. I'm actually an architect/decorator. All I do is make and sell buildings and furniture. To do that, I "build" harvesters, that collect materials over time, at some cost, I "assemble" these materials into items, then I give these items to my NPC vendors, and they sell them when I'm not around. In the last year, approximately, I've made about 15 million credits that way. That, I think, is a lot of money, gamewise. And killed pretty much nothing of consequence.

I suppose in a way, it's boring...but in another way, it's running a business. And I seem to be pretty good at it, which makes me happy...and I'm reliable, and have quality goods, and fair prices...all pretty fun, really. I like it.

I played that for a few hours, and now, I'm doing my blog entry...after which I'll probably surf the web, watch a dvd, or just go back to sleep.

Laundry tomorrow...yay. You know it's time to do laundry when you're wearing that underwear that doesn't quite feel right and the socks that lost all their elastic.

Posted by Glenn at April 10, 2004 01:25 AM